Showing posts with label mini games. Show all posts
Showing posts with label mini games. Show all posts

Sunday, July 01, 2012

Battle Report - Force on Force

I finally got in my first game of Force on Force.  Verdict?  I loved it.  The game was fast and furious, very tactical and had plenty of room for cinematics.  It seemed to capture a realistic, but fun, simulation of combat, not getting bogged down in details.  It has a quick mechanism for including variables that makes attachments and weapons count, but doesn't slow the game down.  I ordered Tomorrow's War last night based on how this game played.

The setup.  Two infantry patrols meet in a destroyed village.

Sunday, June 24, 2012

Battle Report - Harad and Corsairs vs Wood Elves

Last League night we had four players for the club night.  We were prepared for a three person game, with each of us bringing a 300 pt list and a 600 pt list.  Happily that was not necessary as Jake joined Jonathan, Tony and I for the game; and a real corker it was too.

This pretty much sums up this game for me.


Friday, June 08, 2012

Battle Report - Harad vs Gray Company

Thursday night is club night, though there were only two of us there, as is usual these days.  Jonathan brought his new Gray Company list, which I have never played against before.  This was a real nail biter of a game, and one of the closest I've ever played.  We played a straight up fight.  Kill to 25%.  First one there loses.

Initial set up.

Sunday, May 13, 2012

Rebel Vipers - Product Review

Product Description:  Rebel Minis recently released their small class of Mech in resin.  The VIPER comes in three different variants with two versions of each, one standing still and one advancing.  Each kit comes with the legs, the body and a sprue of the appropriate weapons options.  They stand approximately twice the height of a 15mm figure.  These are definitely light mechs.

Vipers, ready for action.

Friday, May 11, 2012

15mm Sahadeen

The Sahadeen have arrived.  They will form part of the second faction for my 15mm sci/fi universe, which is slowly taking form.

"Don't go anywhere".

Wednesday, May 09, 2012

Year of Rules - Gruntz 15mm Sci/Fi

This is the Year of Rules, one new set checked out every month.  The Rules set for May is... Duh!  Duh!  Duh!  Gruntz!

The cover of the PDF rules v1.0.
One read through and a couple of solo practice games down and this is what I think...

Tuesday, May 08, 2012

Defiance Games UAMC

Look what came in the mail.  I've been waiting for this package since February.  Defiance Games has finally sorted out their production issues and gotten their production line in order.  My order of USMC, now re-named UAMC due to copyright issues, is finally here.  (Yes, you read that correctly, the United States Marine Corps has copyrighted USMC).

Look what just came in the mail.

The box, looking remarkably like what it looked like on the Defiance web site. 

This box holds twelve sprues.

Monday, May 07, 2012

Battle Report - Harad vs Corsairs of Umbar

Nuradan knew something was wrong when he saw the Corsair ships approaching.  The Haradrim had fled south, crossing the river above the falls and force marching through Ithilien.  He was planning his return to Kharna when the two ships were spotted tacking up river.  The feeling of foreboding became a certainty of battle when a bolt, fired from one of the ships, killed his messenger.

As Nuradan arrayed his forces for battle, the Wraith was focused on the ships.  Nuradan would have said apprehensively, only Wraiths didn't get apprehensive.  Two boat loads of Reavers and Corsairs left the two ships.  He also saw the black hearted Numenorians of Umbar, and even horses, being ferried ashore.  Then he saw what had held the attention of the Wraith.  The Corsairs had brought another one of the Nine with them.  This day was looking darker and darker.

The battlefield.

Tuesday, May 01, 2012

Painted Romans

I have painted my first box of Romans.  I still need to put the decals on the shields and attach them, but I'm counting these as painted for April.

Command


Saturday, April 28, 2012

Completed 15mm Sci/Fi

I have completed my first batch of 15mm figures.  These were a nice change of pace from 28mm.  Much faster to get done but still with nice detail.

Bike, Grav Scout and two of the infantry.

I have, deliberately, gone with a darker color scheme on these models.  We'll see how it looks on the table, but most of my armies are pretty light.  This is a departure for me.

Friday, April 27, 2012

Romans!

I have assembled the first box of Warlord Romans.  I have two of the boxes of twenty Legionaries with a scorpion.  This is one, out of the way.

Box art from Warlord Games.

Thursday, April 26, 2012

15mm Sci/Fi III

I was so taken with the CMG models that I just had to get some paint on them and see how they looked.  I am going to be basing the infantry on washers.  That will allow me to transport them with magnets.  I don't have any washers of the appropriate size so I was not able to get them based and, therefore, basecoated.  The grav scout and the bike, on the other hand, were ready to go.

The CMG Grav Scout.
I'm very pleased with how this came out.

Thursday, April 12, 2012

15mm Sci/Fi

I finally took the plunge, sort of, in a "one toe in the water" sort of way.  I placed an order with Critical Mass Games for some of their ARC Fleet models.  This is strictly a trial balloon, so it's a small order.  I am awaiting receipt of one pack of eight ARC Fleet Recon Troopers, one Recon Grav Bike and one Grav Scout.  The total, with shipping to the US, was about $23 dollars.  I've spent more on a few beers at the local pub, so if I hate them then I'm not out too much.

Picture from Critical Mass Games.
Picture from Critical Mass Games.
Picture from Critical Mass Games.

Saturday, April 07, 2012

Battle Report - High Elves vs Isengard and Galadrim

The Thursday night league has closed but that is still Lord of the Rings night down at Collectormania.  We have not had any games in a couple of weeks and Jonathan and I were both Jonesing.  In addition, Huntsman is back in the rotation, so there are three of us who plan on being there every week.

Last Thursday was the last night back and with three of us we had to get creative.  We decided to play a three player game, (all right, so not really that creative when you have three players).  There was an objective in the center of the table, victory points for each model within six inches when the game ended.  There is random deployment with a die roll determining where each warband comes in.  A 1 means, not this turn, 2 your opponent chooses a North/South edge, 3 your opponent chooses an East/West board edge, 4 you choose N/S, 5 you choose E/W and 6 you choose any board edge.  There are also points for wounding and killing the enemy general.  For players of LotR this is the Hold Ground scenario.  The effect of this deployment, with just two players, is chaos as warbands come in all over the table and head for the center to mix it up, often fighting as they go.  With three players there was even more confusion. 

Initial deployment.  Arwen will come in behind the ruins top center.  Galadhrim top left and bottom left with Rumil's band bottom center.

Wednesday, March 28, 2012

The next Project II

This one is a little bit embarrassing, since the pictures are poor.  My photo foo is low today, obviously.  I have some ideas on what is causing me problems so hopefully I can improve on that.

Here's my new list:

Warband 1
Arwen - 60 pts
High Elf warrior with Banner and spear - 35 pts
6 x High Elf Warrior with shield - 60 pts
4 x High Elf Warrior with Elf Bow and spear - 48 pts
1 x High Elf Warrior with Elf Blade - 10 pts

Warband 2
Erestor - 80 pts
6 x High Elf Warriors with shield - 60 pts
4 x High Elf Warrior with Elf Bow and spear - 48 pts
2 x High Elf Warrior with Elf Blade - 20 pts

Warband 3
Galadhrim Storm Caller - 60 pts
6 x Galadhrim Warriors with shield - 54 pts
4 x Galadhrim Warriors with Elf Bow and spear - 44 pts
2 x Galadhrim Warriors with spear and shield - 20 pts

39 Models
599 points
3 Might
7 Will

The force is short on might but with two Nature's Wrath and Erestor's special rules I think it will balance out.  Now for painting and play testing.  I had to convert all of the sword and shield elves.  I've been working on that for the last two weeks and finished yesterday.  I still have to make the spears for the High Elf archers.  I'm, quite frankly, procrastinating on that since I don't want to do it.

Pictures below, I've included one of the Galadhrim, just for the sake of completeness.

Erestor, banner and Arwen.  Archers in the rear.

Monday, March 19, 2012

Battle Report - Harad vs Isengard Part II

Nuradan had gathered the remnants of his warband and started south, with the Betrayer urging haste every step of the way.  Following the battle for the chests all five had been brought to the Betrayer, who had searched them and secreted something within his robes.  Nuradan had no idea what the object of this expedition was but they had, apparently secured it.  Now they just had to get it back to Mordor.

The scouts informed Nuradan that the Uruk Hai were gaining from the rear, and the howls of Whargs could be heard from the front.  More worryingly, the scouts reported seeing Saruman leading his forces in pursuit.  It appeared that the white wizard had more tricks up his sleeve.  Nuradan led his force into some ruins, hoping that the ruined buildings would provide some sort of advantage against the enemy.

The initial positions of the two sides.


Friday, March 16, 2012

Battle Report - Harad vs Isengard Part I

On Monday I was able to get a couple of games in against Huntsman and his Isengard army.  Huntsman was recently blessed with the addition of a little orc in the family and has not been able to play in several months.  Our first game reflected his re-learning the rules.  Our second showed that he was definitely playing attention during the first.

Nuradan was again attached to the command of the Betrayer.  It was clear that Sauron had a plan for his men, it just wasn't at all clear what it was.  The army had force marched to the north and crossed into the lands of the horse lords.  They were supposed to meet with Saruman's Uruks.  The problem, from Nuradan's point of view was that the meeting between the Betrayer and Saruman went poorly and he found himself facing an army of angry Uruk Hai, deep in doubly hostile territory.  Some days it just didn't pay to roll out of the blankets.

The battle lines on turn four. 

The Betrayer was interested in five chests, spread through some ruins.  Saruman, apprently, did not want to give them up.  This fight would be for control of the chests, but also for the survival of Nuradan and his men.  Nuradan was able to get one of the chests, on a hill, firmly under his control.  There was a second, in some ruins at the base of the hill, that he knew he could contest at will.  The other three were on the wrong side of a bunch of angry Uruk Hai and one angry wizard.

Wednesday, March 07, 2012

Battle Report - Harad vs Gondor

Something a little bit different this time around.

Nuradan was feeling weak and frustrated.  His wounds were healing slowly and the Nazgul wanted to get on the road.  Nuradan's Kharna levies had fought a dozen battles against elves and men trying to keep the Dark Lord's road through Ithilien clear.  This last one had gone well, except for his own part in it.


The battle had been in the south of Ithilien, among some long forgotten and crumbling Gondorian settlement; remnant of Gondor's past glory, and the still bitter subjugation of the Tribes by the men of the White City.  The Haradrim, Nuardan's own Kharna levy as well as the Betrayer and his Abrakhan guards, had arrived first and occupied the ruins.  The heir of the Stewards, Faramir, had detected the movement of the Southrons and brought his battle company to destroy this isolated band.

Friday, March 02, 2012

Battle Report - Harad vs Gondor and Dwarfs

With the league in hiatus there were only two of us playing last night at Collectormania.  When Rhys and I arrived there was no one else there to play so he played with his Star Wars Squinkies on some Osgiliath terrain while I talked painting and rules sets with Russ and Chris.  Chris is a great painter with a really entertaining blog, which I can't find right now.  Hopefully I'll be able to dig it up or someone will shoot me the link.

Micah showed up a little after 1900 and we agreed on a game.  I had played him a couple of weeks ago, before the switch over from Legions to Warbands.  In that game he had an avenger bolt thrower and Boromir.  Two very expensive options.  His new list is led by Faramir as a ranger.  It had a Capt with five knights, Faramir leading nine rangers, a captain with six sword/board and six spear and shield and finally a Dwarf captain with five or six Iron Guard.

We rolled up Reconnoiter, which is not my favorite scenario.  It pulls me out of my comfort zone.  This is not a bad thing.  My army is designed to stay out of combat as long as possible while shooting the hell out of everything that gets in range.  If I haven't whittled my opponent down, by a lot, before we get into combat then I am going to lose.  My guys are squishy and my force is only average sized.  The opposition last night was very crunchy, and had almost as many models as I did.  Not a good place to be. 

Reconnoiter gives points for getting models off your opponent's table edge, wounding or killing the opposing general and for breaking the enemy.  His knights were a priority target.

I apologize now for the pictures.  I forgot my camera so these were taken with my phone.

Two warbands, one of which is the Nazgul and Hornblower.
The knights moving forward to try to get off the table.  Faramir, his general, with the rangers, moving up in the background.
The Gondor Phalanx followed by the slow moving Dwarfs.

Tuesday, February 28, 2012

Painting Status II

I have completed the rank and file of my army.  All I have left is to get them based and to finish up the hornblower and three heroes.  That will be my current list finished.  I'll do two more heroes, a chieftan and Suladan as well as finishing up the extra spears I have and knocking out more archers, but that's for next month.

Twelve new archers  for the force.

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