Tuesday, October 16, 2012

Battle Report - Lego Wars

Last weekend Rhys and I tried out Lego Wars.  This is a much simplified version of wargaming, based on rules found here.  The beauty of the system is that we can play with any toys that Rhys wants to.  We, of course, played with Legos.

My fierce army, lined up and ready to go.  Shooters on the right, fighters on the left.

Monday, October 15, 2012

Sci-Fi Monday - Battle Report - X-Wing

The other night I arrived for our Thursday night game and Tony was running Jonathan through an introductory game of X-Wing.  They both had bought starter sets, and I had brought mine with me.  After the intro game we decided to play a big game of X-Wing instead of the scheduled LotR.  100 points each side, and nine ships on the table later, we were ready to go.

The brave and scrappy Rebel line prepares for battle.


Sunday, October 14, 2012

15mm Wind Energy

Sci-Fi games need scenery.  Some needs to be playable, some needs to block line of sight (LoS) and some is just there to make the table look great.  I started the year with not a single piece of 15mm terrain.  This made perfect sense as I didn't have a single 15mm model or any intention to collect any.

Finished Wind Chargers.  Mechs and infantry sold separately.

Friday, October 05, 2012

X-Wing Follow up

I've had X-Wing for a week now.  It has been a huge success.  Not only has Rhys been asking to play but Owyn has played a couple of games.  They both love the models and understand the mechanics.  They are a little hazy on the maneuvering part but they love rolling dice and moving their ships.  They smoked me in one game and much rejoicing, and dancing, ensued.

Rhys still wants to learn Lord of the Rings, but he is in love with X-Wing.

This one is definitely going in the Win column.

Saturday, September 29, 2012

Star Wars X-Wing

This is not a game that I had any interest in playing.  I have not been looking forward to the release.  It has not been on my radar at all.  Lots of the guys were excited about it.  Not me.

A box of pure gaming fun.
Boy was I wrong ...

Wednesday, September 26, 2012

Halo Terrain

Walking through Target the other day I ran across the latest toy in the Halo franchise.  I've never played Halo.  I'm not a console gamer.  It has some awesome vehicles in it though.  This caught my eye because it is scaled at 15mm.  Brilliant!  Says I.  Pre-painted 15mm sci-fi terrain for $25.  I'm in.

The doors open and close.  There's a tower that fits on the left side (picture side that is).

Tuesday, September 25, 2012

Mini gaming with the Wee

I was recently directed to this post about gaming with small children.  I have had three posts on my search for games to play with Rhys.  In the first one I talked about a home grown dungeon crawl game.  It quickly lost its appeal.  Owyn got bored after the first session, Rhys stuck with it for a few more but was, obviously, not really interested.

My second go around was Lego Castle Fortrann.  This never got played.  Rhys has discovered the online version on the lego web site and he plays that from time to time.  When last reported, we were planning on playing the following weekend.  The boys decided to take all of the pieces and mix them in with the rest of their legos.  That didn't work out so well, then.


The third go around saw me buying one of the Dungeons and Dragons board games.  While this game doesn't scale very well with two players, a couple of modifications have us playing it successfully.  This game was a hit and Rhys loves his "Dungeon Game".  Every couple of weeks we pull it out and have a go at it.

Incidentally, in the post above, I mentioned that we were going to see a 3/4 scale X-Wing.  That did happen and it seems churlish of me not to include a picture.

This thing lives at the local airplane museum, Wings over the Rockies.
So.... to make a short story long and interminable, while Rhys is enjoying his Dungeon Game, it is not the ultimate answer because it is not playing Lord of the Rings, which is what he really wants to do.  In addition to the complexity of the rules I am reluctant because of the way he plays with the models.  They tend to end up getting banged together in combat.  This is fine with squinkies or lego guys, but not with my painfully painted minis.

The post that started this whole story off has a good answer.  A miniature game using any and all miniatures, with simple rules and very little math.  Army size is determined by number of dice.  "We're playing a twenty dice game tonight".  Each troop/dinosaur/robot/whatever is one dice.  Each General is two.  Vehicles or large monsters are more, up to four.

Movement is in inches and every unit gets a free reform; this gets rid of fiddly maneuvers that little boys would not dig at all.  Shooters move 2", fighters 4" and cavalry/vehicles 8".  Fighters hit on 3+ and wound on 4+.  Shooters and vehicles/monsters hit on 4+ and wound on 5+.

Once you've bought your troops you divide them into units, though we may play it as a skirmish game with single models.  Models are either fighters or shooters.  Fighters hit and wound better, shooters can shoot from a distance but have a harder time hitting and wounding.  Vehicles can't fight.  Terrain is simple.  Roll dice and move around until one army is destroyed.  "Ferb, I know what we're going to do today".

This is going to be a winner.  We'll pull out the lego guys and build some armies and start fighting.  I can hardly wait.  The inventor of the game calls it Tourna.  While that is a grand name and all, I'm going to Rhysicize it right now and call it Lego-War.

By the way, there are at least two other Lego wargames out there that I am aware of, though neither is appropriate to my target audience.

The first is BrikWars, which has been around for a long time.  The key thing with this game is that anything goes and if you are thinking about it too hard then you are missing the point.  I highly recommend a read through the rules.  This is how Legos should be played with.

The second is Mobile Frame Zero.  This is a lego mech game.  The rules will run you about $20.  They sell kits for the mechs, though anyone with a Lego collection should be able to build their own.  Rhys and I will be checking this one out a bit down the line.



Monday, September 24, 2012

Sci-Fi Monday - Firestorm Invasion

Studio Sparta is preparing to release three games set in the Firestorm Armada universe.  Spartan has spent the last few years developing the background for this system, and there is plenty of scope for them to add to it.  There has been speculation about what scale their long promised ground game would be in.  The two most common scales discussed were 28mm and 15mm with 10mm and 6mm thrown out as ideas from time to time.  The surprising thing is not the choice they made but, rather, that they didn't choose...

Dindrenzi and Terrans face off in a tank knife fight.


Sunday, September 23, 2012

Studio Sparta

Spartan Games has started a new design studio within their larger organization.  This production house is called Studio Sparta.  The plan is for Studio Sparta to be the means to release some boutique lines or one off models that don't really fit the mass production model.


Friday, September 21, 2012

Commission work - Saurus

In addition to the demons I also put together a unit of sixteen Warhammer Saurus Warriors.  These are old models and they are showing their age.  They are good looking but the difference between them and the new demons is huge.

Good looking, but simple.

Wednesday, September 19, 2012

Battle Report - Harad vs Easterlings and Nazgul

The last club night was another three way game.  This one was between Jonathan and his brother Chris vs me.  They each came up with a 300 pt list and I fielded 600 pts.  Chris had his Easterlings, led by Amdur the  Unkilling.  (I call him that because he has yet to kill another model in a game.  Not one.  Not ever).  Jonathan had been playing around with low model count armies so he brought the Witch King on Fell Beast and a cave troll.  I was fielding my Harad with the Betrayer switched out for Bob (the budget Nazgul) and a banner.
The battle line is formed.  Lots of heroes hanging out together, heroically, in the back ranks.

Sunday, September 16, 2012

Mantic Zombies

Several months back I bought twenty random Mantic sprues for 20 quid.  A couple of months later I supported the Mantic Kickstarter campaign, and walked away with an undead starter army, which arrived last week.  Four of the sprues, out of my 20, were for undead.  The first one I assembled was the six zombies, for no more reason than, hello, they're zombies!


Commission Work

My hobby output is going to be dropping off here for the next couple of weeks.  I'm assembling a Warhammer Demons army for a guy at the local shop.  He makes his living painting armies for people.  In fact, he had so much work he raised prices to lower demand, and just ended up making more money.  Assembly takes a lot of time, but not much skill, so is not a great use of his time.

I enjoy assembly and get either money or models out of it.  My Harad army was paid for by a commission to assemble a giant empire army.  What this means is that for the next couple of weeks I'll be spending my hobby time putting together other people's models instead of working on my own stuff.

I just completed 60 Pink Horrors.  In case anyone wants to know what a nightmare looks like, this is it.
60 Pink Horrors. 
This is a whole lot of waving arms.

Sunday, August 26, 2012

Sci/Fi Monday - Gruntz card building

Gruntz is my current ruleset for 15mm sci/fi.  Having said that, I haven't played a real game of it yet, but that's beside the point.

Gruntz uses cards to depict the units.  The cards have all of the stats and can have a picture as well.  You can play without the cards, of course, it is a mini game not a card game, but the cards make it a lot easier.  There has not been a good way to make unit cards.  Some people create them in PhotoShop.  Some use Xcel, some use PDF forms, word templates, etc.  All fiddly and not very user friendly.

Looking sharp, but very fiddly to build.

Saturday, August 25, 2012

Battle Report - Gondor vs Corsairs

Two weeks ago Tony and I played another game of LotR.  He brought his Corsair army, which includes the Shadow Lord.  His special rule is that all shooting at targets within six inches needs sixes to hit.  This pretty much makes my Harad army an overpriced light infantry force.  With that in mind I pulled out my Gondor, which I haven't played with in the new rules.  This game was a straight up brawl, first one to 25% loses.

Faramir's scouts had reported a raid, by Corsairs, moving up the Anduin.  When he finally made contact he found that they were accompanied by the Shadow Lord and his guard of Black Numenorians.  He was still sanguine about the results.  He had brought a strong force of his veterans from Osgiliath as well as a company of his rangers.

The Battlelines meet.

Thursday, August 23, 2012

Fanticide by Alien Dungeon

There is yet another miniature skirmish game coming our way.  This seems to be the flavor de jeur, probably due to the recession, but who knows.  Games like Infinity and Malifaux show the popularity of skirmish games.  They don't require very many miniatures, though usually lots of terrain.  The minis are, generally, expensive but beautiful.
The cover doesn't do a lot for me, but look at those names on the front there.
Truthfully, the market is saturated.  So why am I even bothering to bring up another one?  This is why:

 The rules have been developed and written by Rick Priestly, Alessio Cavatore, Andy Chambers and Ernest Baker.

So, yeah.  Sign me up as interested.  Those are some high powered names right there.  I'll definitely be following the development of Fanticide with interest.

They also have a Facebook page and a blog.

Since I typed this up they have also added a Kickstarter campaign.  I'm not sure if I'll support this one or not.  It will be a great way to get the rules/cards for less than retail.  You can also get good deals on armies if you are interested.  If nothing else, they have most of the information on the game in one place, on this page, so it is a convenient place to find everything in one long scroll.

Wednesday, August 22, 2012

Terrain Manufacturer Links

This post covers Terrain manufacturers.  These are products that interest me.  Where I have used them, it will be noted.

Monday, August 20, 2012

15mm Sci/Fi Manufacturer Links

My links have gotten a little bit out of control.  In order to remedy that I'm creating link posts that will go under a page tab at the top of the blog.  Click on the page tab for links, click on the genre you are interested in and there they will be.  Boom!  Bob's your uncle.  Nice, clean and organized.

This week will be the 15mm Sci/Fi Manufacturers.  I've actually been keeping these on another page, but this will be a lot easier.

(edit)  Barks gave me a list of several others I hadn't heard of.  I was not able to find Armies Army but the rest are below.  I have Oddzial Osmy under fighting 15's.  There is also a US distributor and if I can find them again I'll add that link.  Thanks Barks.

(edit 2)  I added Black Cat Bases with their new releases (28 August 2012)

Saturday, August 18, 2012

Bones Kickstarter

There is yet another Kickstarter campaign going on that I was unable to resist.  I should really block the URL so that I can't even get to it.  As the title suggests, this is the Bones Kickstarter from Reaper Miniatures.  The value of this campaign makes it, pretty much, a no brainer.




Federation Marine AIFVs

I recently placed an order with CMG for three of their mercenary Bastion AFV's.  The Traveller also ordered a platoon of Protolene scouts, his first miniatures purchase.  As soon as we can get those based we'll be in a position to throw down some Gruntz.

The three Bastions will support my Federation Marine Corps infantry, serving as one platoon of a Light Armored Recon company.  More details on that later.

Bastion Grav AIFV with canon and heavy machine gun.

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