The buildings are from the Ion Age line. I need to take a moment to gush here. I've seen them online, and they look good, but I was not prepared for the quality of what I got. These are on a par with the best in the business. Sharp, clean and clever. Buy some. You will not regret it. the turrets that come with these fit on their vehicles as well, giving you a huge number of options for both vics and buildings.
The following battle report is a squad level game between Rhys' Raiders and the 47th Infiltration Company. We played on a single 2ft x 2ft table tile.
Sgt Jackson sat in the hab tower and thought about how much he loved independent duty. The Raiders, as an armored recon battalion, looked for independence and initiative in their leaders. They pushed authority as far down the chain as they could. As a mercenary outfit they also weren't much on spit and polish. Jackson felt right at home.
|Half a fire team, dug in on guard duty.|
|The Ion Age buildings. Again. Wow! The figures represent who is inside each.|
|The Infiltration company APC appears out of nowhere.|
|The Bug moves to engage the Nur-a-Din APC from the 47th.|
|The Bug burns while the Nur-a-Din disgorges infantry and advances to suppress the reinforcements.|
|The infantry fire fight heats up.|
|The Raider firing line is getting thin.|
|Private Seymour, running for his life, err, evading to report.|
This was Rhys' first game. He learned a bit, but mostly he just had a great time. Gruntz is easy enough that he can understand the rolls he needs, as long as I help him. "You need a seven", (Rhys) "Or higher". Tactics will come with time. He also wants those missile launchers that are sitting in his goal pile (like a lead pile but more acceptable for SWMBO).