|The setup. Two infantry patrols meet in a destroyed village.|
Nick, of Little Nicky's Gameroom, had a day off of work on Thursday. I was able to get down there early. We've been trying to get a game in for months. Nick pimps the game for Ambush Alley, running demos at the local conventions and teaching people how to play at the local game stores. He's also a genuinely nice guy who hangs out at Collectormania quite a bit, we just haven't gotten to play before.
We each had a squad of NATO troops. I took the Marines (Duh) and Nick took the Brits. We were evenly matched with a squad leader and three fire teams with two light support weapons in each. I also had the designated marksman. Normally Nick would have brought out the Afghans but I'm not at all interested in gaming that part of my life.
|Opportunity fire takes its toll. Lesson learned.|
|The culprits. They would pay later. Muahahahahahah!|
|The first team goes down. There is no one close enough to check on them, so they stayed that way.|
|Nick's right hand fire team. The one guy standing came back later to try to check on his buddies, and got killed as well.|
|Two light wounds. They both got up and started firing again.|
|The Marines were getting hit, but not staying down. The Brits in the center weren't able to match the firepower coming at them.|
I loved this game. I really liked the mechanic for adding dice to attack and defense rolls as well as how overwatch and suppression worked. Movement was easy and not too fiddly. All in all, this was a great game which introduced me to a system that I think I'm going to really enjoy.