As Nuradan arrayed his forces for battle, the Wraith was focused on the ships. Nuradan would have said apprehensively, only Wraiths didn't get apprehensive. Two boat loads of Reavers and Corsairs left the two ships. He also saw the black hearted Numenorians of Umbar, and even horses, being ferried ashore. Then he saw what had held the attention of the Wraith. The Corsairs had brought another one of the Nine with them. This day was looking darker and darker.
Nuradan decided to anchor his force between a pair of stone walls, with archers on the left flank and on the hill to his rear.
|The battle lines. There are archers behind the tree in the left of the picture as well as behind the task master, on the hill.|
|The enemy lines. The front rank is all Rievers.|
The Corsairs were deployed in a tight block. The shadows seemed to flow out of the enemy Nazgul, making the shapes of the humans indistinct and blurry. Nuradan had a bad feeling that even his Kharna archers would have a hard time piercing this veil of shadows to put their poisoned shafts where they needed to go.
The Corsairs advanced while Nuradan slowly withdrew his line, giving his archers time to do their thing. There was a single cry of pain out of the shadow; not enough to even the odds, when the two lines clashed.
The Wraiths began a silent duel. There were no sights, no sounds, just implacable stares from invisible eyes. Still, even though nothing was visible, Nuradan didn't want to be anywhere near that exchange. Unfortunately, he was directly between the two Nazgul, and his hair stood on end.
|The flanking archers are charged by Black Numenorian Knights with lances.|
|And promptly dismount three of them and kill a couple of Black Numenorians on foot.|
As Nuradan worried about the duel going on above his head, he felt the eyeless stare of the Shadow Lord fall on him. All of a sudden, he couldn't move, couldn't fight, couldn't defend himself. His last thought was, "This is not a good day to die."
|The battle line is pretty thin, on the Haradrim side. The Corsairs are looking just peachy over there.|
|The Betrayer, just before he was destroyed by losing his last will. Things are going badly on the right flank.|
|The Haradrim kept attacking, right until the bitter end...|
|Which looks a lot like this.|
This game also crystallized something for me about my army. It just doesn't work right with the new deployments for warbands. It is rarely possible to get all of the archers within range of the Betrayer to benefit from his better poison rerolls. When you couple that with the fact that he is one of the worst Nazgul, from a spell casting standpoint, and the number of points spent upgrading the archers to be Kharna archers, the army is just too fragile and has too low a model count.
I'll be making some changes, though I'm still not sure where. Looks like I'll be painting some more Haradrim, of one sort or another.